The Lovecraft Project: Howard Phillips Lovecraft is the father of cosmic horror – the genre constructed around the notion that we humans are just a tiny, insignificant part of the universe, which holds much bigger, ancient, more powerful beings. We are nothing compared to what lies out there, beyond our reach and understanding. The plan is to write a few …
Read More »Rodrigo Lopes
Magician: Master
Unlike its predecessor, Magician: Master, doesn’t suffer too much from the split of the original novel into two books. Its problems are mostly its own, with a narrative that is unable to justify the strange focus on some of the supporting characters while failing to conclude any plotlines in a way that is not anticlimactic or arbitrary. The story of …
Read More »Fire Emblem Echoes: Shadows of Valentia
Despite being the remake of Fire Emblem Gaiden, one of the series’ first installments, Fire Emblem Echoes: Shadows of Valentia has the best story since Path of Radiance, developing relevant discussions and tragic characters in a well-constructed narrative. However, it also brings back from Gaiden some uninspired level design alongside some problematic gameplay changes, making it one of the most …
Read More »The Fault in Our Stars
At the very beginning of The Fault in Our Stars, the protagonist makes a metalinguistic comment about her favorite novel: “it’s not a cancer book, because cancer books suck.”John Green’s The Fault in Our Stars indeed isn’t a book about cancer but a romance populated by characters who must face the prospect of death every day. The difference between genres …
Read More »Assassin’s Creed Unity
After the series’ brief diversion in the high seas, Unity marks a return to what Assassin’s Creed has always excelled at: parkour inside famous churches. Building a new foundation for the series, based on more elaborate sidequests and freeform assassinations, the game mostly falters with its disappointing story that is too afraid to delve deep into the complicated politics of …
Read More »Neverwhere
Written by Neil Gaiman, Neverwhere is an urban fantasy novel that can amuse with its whimsical world as much as it can annoy with its unbearable protagonist. Offering a funny but shallow story, the novel is far from being one of Gaiman’s best works. Neverwhere accompanies Richard, a young Englishman who lives a quiet life, pretending to be happy with his …
Read More »Dark Matter: A Ghost Story
Written by Michelle Paver, Dark Matter is a by-the-books horror novel that could have used many more pages to develop its characters and themes. The protagonist is Jack Miller, a middle-class young man who hates his job as a clerk and is in desperate need of a purpose. So, when the opportunity of becoming a wireless operator in an expedition …
Read More »God of War: Ghost of Sparta
The first attempt at bringing the God of War series into a portable system was not very successful. Chains of Olympus suffered with a shallow story that only became interesting near the finish line and an equally shallow combat system that further reduced the complexity of mechanics that were never originally complicated to begin with. Ghost of Sparta, then, represents …
Read More »Magician: Apprentice
Written by Raymond E. Feist, Magician: Apprentice is a fantasy novel that presents a familiar universe, built on genre tropes, with a story with wasted potential, suffering from some shallow worldbuilding and a highly problematic climax. The book follows a young orphan named Pug and his best friend, Tomas, who see their lives drastically change the moment they come across …
Read More »God of War: Chains of Olympus
The God of War franchise’s success is largely based on the spectacle it provides. The first three main titles boasted huge environments that contained titans, monsters, and gods fighting epic battles while the protagonist, Kratos, was dismembering his enemies and shouting in fury. But they also tried to add to the combat system with each installment, either with new weapons …
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