Vampyr excels in making its mechanics, systems, and presentation mirror its protagonist’s inner struggles. It associates vampirism with disease and corruption, immersing us in a claustrophobic, hostile city whose inhabitants are at the mercy of predators of every kind – including the main character, Dr. Jonathan Reid. The game starts with a discussion on mortality, framing dying as a blessing: …
Read More »PS4
Indivisible
Indivisible is a curious mix of RPG and Metroidvania that boasts great art direction, building a colorful and vibrant fantasy world, but is unfortunately marred by some questionable design choices that take the fun out of combat and exploration. The story follows Ajna’s quest to avenge her father, who was murdered in front of her by a soldier named Dhar. …
Read More »Stray
Orange cats are Jellicle cats. I could could happily ramble about the nature of a Jellicle cat for hours, and explain how they can fly on a broomstick to places far distant or sing, in more than one key, duets by Rossini and waltzes by Strauss, or even more importantly, how Jellicle cats can, would, and do, but suffice it …
Read More »Tacoma
Tacoma explores an (awfully close) dystopian future, where our society is fully dominated by large corporations and is much worse because of it, by focusing on the crew of a space station in crisis. Transforming audio diaries into something new and refreshing, the title only slips up at the very end, when a single plot twist alters how we view …
Read More »Last Stop
Last Stop presents three different stories set in the same city, mixing family drama with the fantastical: they are mostly well-told tales, featuring endearing characters and some neat ideas, even though they take too long to converge into a proper climax, which consequently feels rushed and underdeveloped. There are three main characters in Last Stop. We have John Smith, a …
Read More »The Order: 1886
The Order: 1886 makes a lot of promises it doesn’t intend to keep, leaving so many elements underdeveloped that it ends up feeling like the first couple of episodes of a TV series, instead of the full season. The game opens in media res, during a prison escape. The protagonist, Grayson, is being tortured by two English soldiers, who are …
Read More »What Remains of Edith Finch
One of the main distinguishable elements of the Gothic genre is the spectral presence of the past, which returns to haunt the characters and remind them of the things they want to forget – and usually the more we live, the more we want to forget. The setting in What Remains of Edith Finch is a house built on memories, …
Read More »Metro: Last Light
Remember, red means danger. This review contains spoilers. Metro: Last Light is a fitting sequel to the good but problematic Metro 2033, sharing many of its strengths and weaknesses: if it still excels at creating an oppressive atmosphere that enhances its survival-horror aspect, it still fails at building its stealth sections against human enemies, which tend to morph into cluttered …
Read More »Metro 2033
Based on a Russian novel of the same name, written by Dmitry Glukhovsky, Metro 2033 is a first-person shooter that excels in atmosphere and worldbuilding, providing a tense and memorable experience due to its striking, stress-inducing setting. However, the game’s bare-bones story, with its paper-thin characters and a noble but naïve anti-war message, ultimately rings hollow. The world of Metro …
Read More »Rime
Dominated by a melancholic atmosphere and a strong allegorical structure, Rime is a touching adventure game whose problems lie in its repetitive narrative and the way its level design discourages exploration with lots of points of no return: we may still want to see what’s out there, but sadly, it’s impossible now that we’ve crossed an arbitrary part of the …
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