After the series’ brief diversion in the high seas, Unity marks a return to what Assassin’s Creed has always excelled at: parkour inside famous churches. Building a new foundation for the series, based on more elaborate sidequests and freeform assassinations, the game mostly falters with its disappointing story that is too afraid to delve deep into the complicated politics of …
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God of War: Ghost of Sparta
The first attempt at bringing the God of War series into a portable system was not very successful. Chains of Olympus suffered with a shallow story that only became interesting near the finish line and an equally shallow combat system that further reduced the complexity of mechanics that were never originally complicated to begin with. Ghost of Sparta, then, represents …
Read More »God of War: Chains of Olympus
The God of War franchise’s success is largely based on the spectacle it provides. The first three main titles boasted huge environments that contained titans, monsters, and gods fighting epic battles while the protagonist, Kratos, was dismembering his enemies and shouting in fury. But they also tried to add to the combat system with each installment, either with new weapons …
Read More »Fire Emblem Fates: Conquest
Fire Emblem Fates: Conquest is a much better game than its counterpart, Birthright. With a more engaging story and some unique, complex stages, the game manages to maintain the usual quality of Nintendo’s tactical RPG franchise. Fates’ protagonist is called Corrin. The character, despite having their own personality, functions as an avatar for the player, who can modify their name, …
Read More »Tomb Raider
One of the most important elements of a game – or any other piece of art – is its consistency. It’s important to observe how its various elements connect with each other: whether they work together to expand the core ideas being discussed or end up contradicting one another, diminishing the overall impact of the experience. There is even a …
Read More »Assassin’s Creed Rogue
Assassin’s Creed Rogue is Black Flag with a new coat of paint. Offering the same systems and overall structure, it shares similar problems to its predecessor: it’s shallow, bloated, and repetitive. Its story follows suit, showing some promise at the beginning, but quickly falling into similar pitfalls, packed with one-dimensional characters that have little to say about anything. The story …
Read More »The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess offers a much more complex and cinematic version of the formula adopted by the series after A Link to the Past. With a story marked by melancholy, and with more elaborate dungeons than its predecessor, the game impresses with its epic scope, although, for that, it gives up the element of mystery that surrounded …
Read More »God of War III
God of War III is all about spectacle. During the visually impressive intro, Kratos is tearing his enemies apart on the back of a titan who, in turn, is climbing Mount Olympus and battling a gigantic aquatic creature controlled by Poseidon. The camera is constantly moving in and out of the action to display how the scope is now even …
Read More »Assassin’s Creed IV: Black Flag
Assassin’s Creed IV: Black Flag builds on the foundations of its predecessor to set its story in the Caribbean and put the focus on pirates and naval warfare. Black Flag’s many mistakes are old ones in the franchise, with the game being dragged down by clunky stealth, weak combat, a repetitive mission structure, and an underdeveloped story. The main character …
Read More »Emio: The Smiling Man
The first R-rated Visual Novel developed by Nintendo, Emio: The Smiling Man offers a surprisingly touching story about grief and loss, focusing on the emotional pain, the guilt and powerlessness, those close to the victims of violence feel. “It was a nice day. The kind of day where you want to take a deep breath and savor the moment,” the …
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