The Last Remnant is pure, crystalline perfection. Every facet of the game, every element, every design decision, they all work in unison to create the most excruciating experience possible. If you are looking for something that can annoy and infuriate you in equal measure, there’s no other option around that is so flawlessly, impeccably constructed to fulfill and even surpass …
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Fire Emblem Fates: Birthright
Fire Emblem Fates is divided into two titles: Birthright and Conquest, with a DLC called Revelation. Birthright, however, serves as a terrible example to justify such division, making some problematic changes to the series’ classic gameplay structure while offering a narrative that is not only shallow but also ridiculously stretched – like butter scraped over too much bread – to …
Read More »The Eyes of Ara
The Eyes of Ara is a first-person point-and-click adventure that tries to harken back to the genre’s golden era, evoking games like Myst with its puzzle design and mysterious, eerie atmosphere. The game, however, is ultimately dragged down by its shallow story, uneven puzzles, and cumbersome control scheme on the Nintendo Switch. The game opens with the protagonist – who …
Read More »Beyond: Two Souls
Beyond: Two Souls is a game that doesn’t work on any level: the story is dragged down by a disconnected structure and shallow, boring characters, while the gameplay is even less interesting, offering us choices that have absolutely no impact over the game’s main events. The protagonist is Jodie Holmes (Elliot Page), a woman who has spent her entire life …
Read More »Call of Duty WWII
Call of Duty WWII has the series returning to its roots but also once more playing too safe to be truly great. Offering a derivative campaign that fails at developing both its characters and themes, and a bunch of multiplayer modes that any series veteran will have already played hundreds of times, the game’s lack of ambition is the only …
Read More »Shin Megami Tensei IV
Shin Megami Tensei IV is an RPG with great narrative ambitions – trying to discuss the purpose of religions and forms of society – that presents a complex – albeit unbalanced – battle system. Its narrative, however, is very erratic and often puts the focus on its least interesting elements. The game’s protagonist, called Flynn, works as an avatar for …
Read More »God of War 2
God of War 2 is a fairly safe sequel that capitalizes on the core elements of the first game for great effect, bringing a violent revenge-driven protagonist, and a simple yet effective combat system, while expanding the scope of the adventure. It brings some new ideas to the table, but they could have been more developed. In the story, the …
Read More »The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker boasts a unique art style – a wondrous cel-shaded look that simulates a cartoon – and a great story – with the best antagonist in the series to date –, but it is sadly bogged down by some uninspired dungeon design and an overly repetitive structure that focus too much on combat. The …
Read More »Tails Noir
Tails Noir (formerly known as Backbone) is a strange point-and-click adventure. Its story moves from one extreme to the other too fast, going from dabbling into complete cliché material to “holy hell, what’s going on” after a single twist. However, it never commits to both approaches, abandoning important elements for the twist while also not giving it time to breathe. The …
Read More »Paper Mario: Sticker Star
Paper Mario: Sticker Star is one of the most unusual entries in its franchise thanks to some controversial design decisions: treating the great volume of story in the previous games as unnecessary fat, Nintendo has decided to rip it out from this adventure as much as possible and shift the game’s genre from RPG to puzzle-solving. Amid festivities celebrating the …
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