Based on J. R. R. Tolkien’s most famous work, although greatly diverging from it in tone and message, Middle-Earth: Shadow of Mordor is a game that fails to harness its own potential. While its main story is shallow, repetitive, and contrived (hopeless both in its suffocating atmosphere and overall quality), when it comes to gameplay, the game actually presents a …
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Dear Esther
Dear Esther’s story is told by enigmatic voice messages that eventually contradict themselves, causing disorientation and confusion. Its setting is eerie, enveloped by a dreamlike atmosphere that rejects common logic. It’s a fascinating game that only falters when it tries too hard to make us replay it. The gameplay in Dear Esther could not be simpler. Our character is stuck …
Read More »The Turing Test
The Turing Test is a puzzle game that is often at odds with itself, packed with design decisions that work against the discussions present in its story. It’s a game that contradicts itself at every turn. You play as Ava Turing, an engineer on board a space station above Jupiter’s Europa, who one day is awakened from cryosleep by an …
Read More »Kingdom Hearts Re:Chain of Memories
Kingdom Hearts Re:Chain of Memories, the 3D remake of the GBA title Chain of Memories, is a strange, disjointed, complex beast. It continues the story of Sora directly from where the first game left off, but with even more bizarre characters and plotlines, while introducing a new combat system that is as cumbersome as it is unbalanced. The story starts …
Read More »Uncharted 4: A Thief’s End
“It’s not my first lost city,” protagonist Nathan Drake says to his brother at a certain point in Uncharted 4: A Thief’s End, which is symptomatic, as this is a gorgeous but ultimately safe sequel that offers familiar set pieces, locales, and characters: it tries very hard to marvel the player with its visuals and spectacle but, just like Nathan …
Read More »Titanfall 2
The first Titanfall felt like a prototype: a great prototype, but a prototype nonetheless. It had a bizarre campaign carelessly thrown inside multiplayer battles and, despite building a solid gameplay foundation, presented nothing that came close to using it to its full potential. It was a barebones game that was bound to become outdated as soon as its sequel launched. …
Read More »Observer
Observer is a first-person cyberpunk game with a horror twist that quickly loses its appeal: the main horror scenes build an unbearable atmosphere but drag on for too long, repeating the same tricks over and over again. The game’s protagonist is a Polish police detective called Daniel Lazarski – played by Blade Runner’s Rutger Hauer – who, after receiving a mysterious …
Read More »Assassin’s Creed Unity
After the series’ brief diversion in the high seas, Unity marks a return to what Assassin’s Creed has always excelled at: parkour inside famous churches. Building a new foundation for the series, based on more elaborate sidequests and freeform assassinations, the game mostly falters with its disappointing story that is too afraid to delve deep into the complicated politics of …
Read More »Tomb Raider (2013)
It’s great when things make sense. And it’s even greater when they also come together nicely, harmoniously. Charles, the snob, likes to call this a matter of “coherence” and “cohesion”, but you can call it whatever you want if you still stop and take the time to see if all elements in a piece of art are working together or …
Read More »Assassin’s Creed Rogue
Assassin’s Creed Rogue is Black Flag with a new coat of paint. Offering the same systems and overall structure, it shares similar problems to its predecessor: it’s shallow, bloated, and repetitive. Its story follows suit, showing some promise at the beginning, but quickly falling into similar pitfalls, packed with one-dimensional characters that have little to say about anything. The story …
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