The tricky thing about mysteries is that the answers to them are rarely more fascinating than the questions themselves, which can lead to a disappointing payoff if those answers are the only thing that matters to the narrative. Observation falls into this trap: it successfully builds an intriguing atmosphere of dread in its first hours, telling a story about a …
Read More »Xbox One
Middle-Earth: Shadow of Mordor
Based on J. R. R. Tolkien’s most famous work, Middle-Earth: Shadow of Mordor is a game that fails to harness its own potential. While its main story is hopeless, being shallow, repetitive, and contrived, when it comes to gameplay, it actually presents a great new idea even if it keeps sabotaging it at every turn. Shadow of Mordor’s story takes …
Read More »Dear Esther
Dear Esther’s story is told by enigmatic voice messages that eventually contradict themselves, causing disorientation and confusion. Its setting is eerie, enveloped by a dreamlike atmosphere that rejects common logic. It’s a fascinating game that only falters when it tries too hard to make us replay it. The gameplay in Dear Esther could not be simpler. Our character is stuck …
Read More »The Turing Test
The Turing Test is a puzzle game that is often at odds with itself, packed with design decisions that work against the discussions present in its story. It’s a game that contradicts itself at every turn. You play as Ava Turing, an engineer on board a space station above Jupiter’s Europa, who one day is awakened from cryosleep by an …
Read More »Kingdom Hearts Re:Chain of Memories
Kingdom Hearts Re:Chain of Memories, the 3D remake of the GBA title Chain of Memories, is a strange, disjointed, complex beast. It continues the story of Sora directly from where the first game left off, but with even more bizarre characters and plotlines, while introducing a new combat system that is as cumbersome and it’s unbalanced. The story starts with …
Read More »Titanfall 2
The first Titanfall felt like a prototype: a great prototype, but a prototype nonetheless. It had a bizarre campaign carelessly thrown inside multiplayer battles and, despite building a solid gameplay foundation, presented nothing that came close to using it to its full potential. It was a barebones game that was bound to become outdated as soon as its sequel launched. …
Read More »Observer
Observer is a first-person cyberpunk game with a horror twist that quickly loses its appeal: the main horror scenes build an unbearable atmosphere but drag on for too long, repeating the same tricks over and over again. The game’s protagonist is a Polish police detective called Daniel Lazarski – played by Blade Runner’s Rutger Hauer – who, after receiving a mysterious …
Read More »Assassin’s Creed Unity
After the series’ brief diversion in the high seas, Unity marks a return to what Assassin’s Creed has always excelled at: parkour inside famous churches. Building a new foundation for the series, based on more elaborate sidequests and freeform assassinations, the game mostly falters with its disappointing story that is too afraid to delve deep into the complicated politics of …
Read More »Tomb Raider
One of the most important elements of a game – or any other piece of art – is its consistency. It’s important to observe how its various elements connect with each other: whether they work together to expand the core ideas being discussed or end up contradicting one another, diminishing the overall impact of the experience. There is even a …
Read More »Assassin’s Creed Rogue
Assassin’s Creed Rogue is Black Flag with a new coat of paint. Offering the same systems and overall structure, it shares similar problems to its predecessor: it’s shallow, bloated, and repetitive. Its story follows suit, showing some promise at the beginning, but quickly falling into similar pitfalls, packed with one-dimensional characters that have little to say about anything. The story …
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