Assassin’s Creed IV: Black Flag builds on the foundations of its predecessor to set its story in the Caribbean and put the focus on pirates and naval warfare. Black Flag’s many mistakes are old ones in the franchise, with the game being dragged down by clunky stealth, weak combat, a repetitive mission structure, and an underdeveloped story. The main character …
Read More »Xbox One
Call of Duty WWII
Call of Duty WWII has the series returning to its roots but also once more playing too safe to be truly great. Offering a derivative campaign that fails at developing both its characters and themes, and a bunch of multiplayer modes that any series veteran will have already played hundreds of times, the game’s lack of ambition is the only …
Read More »Tails Noir
Tails Noir (formerly known as Backbone) is a strange point-and-click adventure. Its story moves from one extreme to the other too fast, going from dabbling into complete cliché material to “holy hell, what’s going on” after a single twist. However, it never commits to both approaches, abandoning important elements for the twist while also not giving it time to breathe. The …
Read More »Twelve Minutes
Here’s the thing about repetition: it’s an ambivalent element. On the one hand, it’s the ultimate learning tool, commonly used by tiny humans, called children, to mimic big humans, called adults, to discover how to act and behave in life. It’s how humans of all sizes learn how to speak a language, how to write, how to build objects and …
Read More »Assassin’s Creed III
The ambition of Assassin’s Creed III is both its strength and its Achilles heel. The scope of its world and the number of activities available for the player is certainly impressive, since in one moment we will be bombarding ships during a storm on the high seas and, in the next, we will be hunting foxes with hand-made traps in …
Read More »Titanfall
Titanfall is an excellent example of the problem of restricting all modes of a game to online matches. After all, despite injecting into its worn-out genre new mechanics that finally renew and expand the possibilities of an FPS, Titanfall fails to develop them fully, limiting the player experience. The game’s story, which is told in an online campaign mode, is …
Read More »Tales of Arise
This review contains some small spoilers. The Tales of series is marked by its character-driven stories, where their quirks and relationships receive much more attention than the actual plot itself. This is Tales of Arise saving grace, as it boasts a touching love story and a great cast of characters that do a lot of the heavy lifting that the …
Read More »Bayonetta
Developed by Platinum Games, Bayonetta is an action game that has an unusual heroine and a very engaging combat system. The action, however, is constantly interrupted by long cutscenes that tell a boring, barebones story. The main character, Bayonetta, suffers from amnesia, only knowing that she is an Umbra Witch – a European sect in collusion with demons that is …
Read More »Gone Home
Gone Home is a narrative-adventure game that focuses on exploration and environmental storytelling but relies too much on red herrings to fully work: its attempts to build suspense – and even horror – fall flat, serving only to distract us from the important themes being discussed. We control Kaitlin Greenbriar, a young woman who has just returned home from a …
Read More »Abzû
Abzû is an adventure game very similar to the last title directed by Matt Nava, Journey, which also they aimed to tell a touching story almost exclusively through exploration, traversal, and interactions with the environment. In Abzû, the player controls a mysterious diver (their face is hidden in shadows inside a mask) who is alone in the open sea, right …
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