Tacoma explores an (awfully close) dystopian future, where our society is fully dominated by large corporations and is much worse because of it, by focusing on the crew of a space station in crisis. Transforming audio diaries into something new and refreshing, the title only slips up at the very end, when a single plot twist alters how we view …
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Gone Home
Gone Home is a narrative-adventure game that focuses on exploration and environmental storytelling but relies too much on red herrings to fully work: its attempts to build suspense – and even horror – fall flat, serving only to distract us from the important themes being discussed. We control Kaitlin Greenbriar, a young woman who has just returned home from a …
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