This review contains spoilers. There’s this moment early on in Fort Solis when we watch a video recording of a doctor confessing his desire to see his family. He’s on a mission on Mars, and he misses them greatly. But what stands out is not his angsty-laden words, but the prolonged silences between them, when we see his eyes focus …
Read More »Rodrigo Lopes
Metroid: Samus Returns
Metroid: Samus Returns, the 3DS remake of Metroid II: Return of Samus, seeks to reimagine certain aspects of the original by focusing on all the wrong things: instead of improving the original’s linear structure or doubling down on its foreboding atmosphere, the game decides to revamp its combat system and visuals, making them both… flashier. In other words, Samus Return …
Read More »The Time of Contempt
The Time of Contempt, the fourth volume of The Witcher saga, shows the best and worst the series so far: on the one hand, here is another story full of intriguing characters and complex social relations; on the other, our… contempt for the constant repetition of ideas and severe structure problems has just increased. The story begins shortly after the …
Read More »Kirby Air Riders
All good foxes know that chaos reigns. And when talking about the aesthetics of chaos, there’s one important word – a crucial concept, really – that must be discussed beforehand. A technical, deeply academic, almost inscrutable term that can confound even the analytical German mind of Theodor Adorno, who (an AI told me, so it must be true), gasped in …
Read More »Harold Halibut
Harold Halibut lives under the sea. The city of Fedora was haphazardly founded decades before his birth, after a ship crash-landed on a strange planet with no habitable landmass, and its people have been trying – and failing – to leave these alien waters ever since. But Harold’s worries are not that meaningful or grandiose. No, one night, when he …
Read More »The Killing Moon
Written by N. K. Jemisin, The Killing Moon is a compelling page-turner: a fantasy novel with big ideas, strong narrative arcs, and good character development. It introduces us to a fantastical world, based on dreams and religion, where war and corruption are supposed to be extinct. Its main characters, however, start to discover that those are elements intrinsic to human …
Read More »Horizon Zero Dawn
Horizon Zero Dawn is a competent open-world action-adventure that has a strong start and boasts some great art direction. If it doesn’t reach the heights of its peers, then it’s mainly due to its disjointed narrative and stiff quest design. The world of Horizon Zero Dawn is full of bestialized mechanical monsters: robots that look and act like tigers, buffalo, …
Read More »Tron: Identity
I find it quite curious that questions of identity are far from being the core themes of Tron: Identity, which is much more interested in discussing the control and monopoly of data than anything related to the construction and framing of the self. This visual novel’s very brief runtime, however, shackles the story in such a way that it leaves …
Read More »Night of Knives
There is a note at the start of Night of Knives, written by Gardens of the Moon author Steven Erikson, stating categorically that the work of Ian C. Esslemont is not to be considered simple fanfiction for taking place in the same rich universe introduced by his series of novels: Esslemont’s “the Malazan Empire” series is a canonical, integral part …
Read More »Luigi’s Mansion
Luigi’s Mansion, a launch title for the GameCube back in 2001, still holds up today as a quirky little game: it excels in its whimsy and charm, creating a playful horror atmosphere that is a perfect match for its funny protagonist. However, the entire experience can become a little repetitive by the end, thanks to an incredibly rigid structure that …
Read More »