Sometimes good ideas are not enough. Pokémon Legends: Arceus, for example, feels like a promising proof of concept for what could be a terrific finished game one day, as it indeed shakes up the stagnated Pokémon formula, presenting many fascinating ideas without any type of polish, failing to make great use of any of them. Arceus’ story is an Isekai, …
Read More »Rodrigo Lopes
The Fifth Season
The Fifth Season talks about revolt with remarkable fury and finesse, building a bold and challenging narrative that uses the second-person in a meaningful way while presenting us a trio of main characters who are as fascinating as they are tragic. The book starts with the world ending twice. On a microscale, there is the world of the woman Essun, …
Read More »Sleeping Dogs
Sleeping Dogs is a decent open-world game with a compelling premise and some interesting mechanics that give the whole experience a cinematic flair. However, it could have used just a little more ambition, especially regarding its structure: Sleeping Dogs is a bit too safe, too predictable. The story follows Wei Shen, an undercover cop who infiltrated Hong Kong’s triads to …
Read More »I am Setsuna
I Am Setsuna is a simple JRPG that tries to discuss themes such as death and alterity but fails to do these complex subjects justice, being dragged down by a shallow cast of characters, dull writing, and a painfully unexplored combat system. The plot revolves around a tragic pilgrimage. Setsuna, a young girl who has just turned 18, is chosen …
Read More »The Goblin Emperor
The Goblin Emperor is a steampunk novel that is primarily interested in its characters, relegating plot and action to the sidelines – and, in that sense, it’s a breath of fresh air. However, the book’s focus exacerbates its most glaring flaw: its characters are not complex enough to sustain the constant gaze directed towards them. The narrative follows the ascension …
Read More »Indika
Indika is mad, there’s no doubt about that. But there’s a method to her madness. You see, we could say the same about her game, which plays with its own aesthetic, interspersing a more grounded, somber tone with sudden bursts of playful retro elements, while growing increasingly unhinged as time goes by. Indika is a nun in an isolated, snow-laden …
Read More »Castlevania: Lords of Shadow – Mirror of Fate
Pierre, the purist, doesn’t like change. Once, his favorite Italian restaurant went under and, in its place, opened a fast-food joint. Instead of spaghetti carbonara, they made cheeseburgers now, with fries deeply drenched in oil. There were some chicken nuggets, too. People loved it, but Pierre, as you can expect, wasn’t exactly thrilled. So, he did what anyone would do …
Read More »Await your reply
Written by Dan Chaon, Await Your Reply is a novel that tries to raise questions about identity but keeps forgetting to develop them, deciding instead to focus its attention on a boring group of static, shallow characters. The story is told through the eyes of three main characters: we follow Lucy, a student who ran away with her history professor, …
Read More »The Devil in Me
The Devil in Me is a step back from the previous title in the Dark Pictures Anthology, House of Ashes. This time focusing on a more grounded story than an ancient underground temple with vampires, the game follows a by-the-books horror structure that, despite the nature of its fascinating setting, holds no surprises. The game opens with a happy couple …
Read More »Everhood
Everhood: An Ineffable Tale of the Inexpressible Divine Moments of Truth is as if Undertale and Guitar Hero had a rebellious son who became a drug addict obsessed with death. I don’t want to elaborate. But it’s my job, so here I am, elaborating. For you. The first minutes of Everhood: An Ineffable Tale of the Inexpressible Divine Moments of …
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